Forty-five-plus Vegas stops in one go. This pass makes it easier to hop between the High Roller on the LINQ, the Mob Museum, and big indoor picks like Madame Tussauds, without doing math every time you buy a ticket. I also like that the Go City app can help you shape a plan in advance, so your days feel intentional instead of random. One real drawback: you do need a little upfront thinking because some of the top sights require reservations and a few partners can be closed on certain weekdays.
If you’re willing to start early and check the Go City app for up-to-date hours and access details, this is a very practical way to see more of Las Vegas in less time. It also helps that passes are activated only when you visit your first attraction and then run for consecutive days, which can match how most people plan a short Vegas trip.
In This Review
- Key things that make this pass tick
- Why the Go City Las Vegas pass works for short trips
- Price and value: when $154 feels like a win
- The activation rule that changes your whole schedule
- What’s actually included: the Las Vegas hits you can build around
- High Roller, Eiffel Tower, and Madame Tussauds: easy wins that don’t require planning gymnastics
- Big Bus Hop-On Hop-Off: your time-saving tool in a city built for walking (and losing time)
- Premium attraction picks on 3+ day passes: the part that can make the pass feel unfairly good
- Hoover Dam, museum stops, and the stuff you might forget to plan for
- Reservations, timing, and why starting early isn’t just advice
- Getting around: parking isn’t included, and some stops need a ride
- Who this pass suits best (and who should skip it)
- Should you book this Las Vegas All-Inclusive Pass?
- FAQ
- How long is the Go City Las Vegas pass valid?
- Does the pass work for a specific date right away?
- What premium attraction do I get with 3, 4, or 5 days?
- Which major attractions are included besides the premium choice?
- Do I need reservations for attractions?
- What’s not included with the pass?
Key things that make this pass tick

- 45+ included attractions across major Strip and Downtown stops, so you can mix big names with smaller add-ons.
- High Roller daytime access (12–5 pm) at the LINQ is built in for all pass durations.
- One premium attraction with 3+ day passes (choose from helicopter, National Parks day trip, Cirque du Soleil options, and more).
- The Go City app helps build your itinerary, which matters when you’re trying to pack a lot into a couple days.
- Most popular attractions can need reservations, so plan early for the stuff you care about most.
- Your pass isn’t activated until your first attraction, then it’s valid for consecutive days (not rolling 24-hour periods).
Why the Go City Las Vegas pass works for short trips

Las Vegas is great at selling you a separate ticket for everything. That’s fun until you add it up and realize you’ve paid twice: once for the attraction and again for the stress of deciding what to cut.
This Go City all-inclusive attraction pass changes the vibe. Instead of hunting for deals on individual admissions, you pick from a menu of included attractions and keep moving. You get a “one ticket, many days” structure for 2, 3, 4, or 5 consecutive days, so you can build a route around where you’ll already be spending time.
It’s especially useful if your group has mixed interests. One person wants shows and skyline views. Another wants museums or oddball experiences. The pass gives you enough variety that you’re not stuck doing only one kind of day.
You can also read our reviews of more city tours in Las Vegas
Price and value: when $154 feels like a win

The price starts around $154 per person (for the 2–5 day options, with exact start times depending on availability). That can sound steep if you plan to do only a couple attractions.
But the value is in how Vegas pricing works. Many marquee attractions are sold as standalone tickets, and even “smaller” add-ons can add up fast once you’re paying at the door. With Go City, you’re betting on two things:
1) you’ll actually use more than one or two attractions, and
2) you’ll hit some of the higher-cost experiences on the list.
When that happens, this kind of pass often pays for itself early in the trip. You can see that in the way people talk about getting money’s worth on day one or saving hundreds by stacking multiple inclusions. In practice, you’ll want at least 3–6 paid admissions worth of value from the pass in the days you’re there, and more if you can grab one of the 3+ day premium picks.
If you’re only in Vegas for a single day, or you only care about one show and one museum, you’ll likely do better with individual tickets and hotel deals.
The activation rule that changes your whole schedule

Here’s the part that can make or break your planning: passes are valid for consecutive days after activation, and they only activate when you visit your first included attraction.
Also, passes are valid for one year from purchase, but they don’t start counting down until you actually use them. That gives you flexibility if your trip shifts, but it also means you should pick your first “tap in” day carefully.
A smart tactic: start early on each day you have access. The pass is meant for full days, and many attractions have limited hours. A few included venues also operate on different schedules by day of week, so if you want a specific item, don’t leave it for the last possible moment.
Finally, sync your pass in the Go City app (or save/print it). The app is your “where do I go next” tool, and Go City uses it to show the most up-to-date attraction line-up and instructions.
What’s actually included: the Las Vegas hits you can build around

This pass gives you access to 45+ top attractions, and the list is designed to cover the classic Vegas categories:
- big-ticket skyline and landmark experiences
- indoor attractions that work in heat or in a surprise storm
- museums and Downtown diversions
- family-friendly activities
- and enough variety to keep your days from feeling like a checklist
A few included highlights you can plan around include:
- High Roller Observation Wheel at the LINQ (daytime 12–5 pm)
- Eiffel Tower Experience at Paris Las Vegas
- Madame Tussauds
- FlyOver: The Ultimate Flying Ride
- The Tower at the STRAT
- Big Apple Roller Coaster
- Discovering King Tut’s Tomb at the Luxor
- Real Bodies at Horseshoe Las Vegas
- Illuminarium Experiences at AREA15
- Hop-On Hop-Off Big Bus Classic Daytime Only Tour
- Señor Frogs food and drinks credit
- Dino Safari walk-through adventure
- GoCar Tour of the Las Vegas Strip
You’ll also see major “Vegas culture” attractions referenced in the included set, like the Mob Museum.
One important caution: attraction line-ups can change. So even if you have your dream itinerary, treat it as a living plan. Use the app to confirm hours and access instructions before you go.
High Roller, Eiffel Tower, and Madame Tussauds: easy wins that don’t require planning gymnastics

If you only do one thing with this pass, I’d aim for at least one “big views” stop and one “Vegas-style indoor” attraction.
High Roller at the LINQ is built into every pass option with a daytime ticket window (12–5 pm). It’s a simple win because it’s close to other Strip activities and gives you that classic “from above” perspective when the rest of Vegas is pure chaos at street level. It’s also a good choice if you’re trying to keep your schedule flexible, since you’re not locked into a specific evening showtime.
Then there’s the Eiffel Tower Experience at Paris Las Vegas. Even if you’ve seen photos, being there is different. It’s a good “anchor” stop because Paris is such a hub for wandering.
For something playful and photo-friendly, Madame Tussauds is a dependable option. It’s easy to slot into a mid-day break when crowds are high and you’d rather be indoors.
The practical takeaway: pair a views stop with an indoor attraction in the same half-day, and you’ll save yourself time and energy.
Big Bus Hop-On Hop-Off: your time-saving tool in a city built for walking (and losing time)

The pass includes a Hop-On Hop-Off Big Bus Classic Daytime Only Tour. That phrase matters: it’s daytime only.
In a city where distances can surprise you, the bus helps in two ways:
1) it reduces the “where do I go next” friction, and
2) it helps you get oriented fast, especially if it’s your first visit.
Use it like this: ride it once to learn the layout, then hop off near the cluster of attractions you want to hit next. Because it’s daytime only, plan your night moves separately (shows, dinners, and premium nighttime options).
One word of realism: Vegas is also full of short-term closures and construction. The bus route can still be helpful, but always check the Go City app for the exact instructions tied to your pass.
Premium attraction picks on 3+ day passes: the part that can make the pass feel unfairly good

If you buy 3, 4, or 5 days, you get one premium attraction included as your choice. This is where you can turn the pass from “good deal” into “I should have done this sooner.”
Your premium choice options include:
- National Parks Choice: full-day Grand Canyon or Bryce Canyon tour
- Strip Highlights Night Flight: Papillon Helicopters helicopter ride over the Strip
- Cirque du Soleil: Ka or Mad Apple
- Finger Licking Self-Guided Downtown Foodie Tour
Here’s what makes these premium choices worth your attention:
- The National Parks option changes the whole trip. You get distance from the Strip without paying for a separate long excursion package on top of everything else.
- The Papillon helicopter option is built for the wow factor. A night flight gives you a view of the city in a different light, and it’s a great way to do something special without being stuck in another daytime line.
- Cirque du Soleil is one of the few Vegas experiences where the ticket price alone can surprise you. A premium Cirque pick helps you see a top-tier show without hunting for deals.
- The Downtown foodie tour is a nice “low-stress” premium. You can move at your own pace and blend it with other Downtown stops.
One useful detail from real-world experiences: people called out specific guides by name on the National Parks side, including America and Paul. That doesn’t mean every tour will have the same guide, but it’s a good signal that the premium nature experience can come with the kind of hosting you hope for on a long day.
Hoover Dam, museum stops, and the stuff you might forget to plan for

The pass also includes access to a half-day Hoover Dam tour option. That’s a great fit if you want one organized “get out of the city” excursion without needing to plan transportation and logistics yourself.
And don’t underestimate the value of the museums and weird-but-fun attractions. Real Bodies at Horseshoe, Illuminarium at AREA15, and FlyOver are all good examples of experiences that feel distinct from typical “walk and look” Vegas sightseeing.
Also, the included list includes family-friendly activities like Dino Safari, plus action-oriented rides like the Big Apple Roller Coaster. If you’re with kids—or if you just want a break from glitter and you need something hands-on—that’s where the pass earns its keep.
My advice: if you’re only doing a few attractions, pick the ones that match what you’ll remember later: views, shows, and one science or museum stop.
Reservations, timing, and why starting early isn’t just advice

This pass is simple, but it’s not magic. Many of the most popular activities require reservations, and if you want Cirque du Soleil (Ka or Mad Apple) or one of the premium tours, you should lock in plans well in advance.
Timing matters for another reason: some included attractions can have day-of-week closures or limited access windows. People have also noted that certain venues can be closed on specific weekdays, so if your trip lands on a Monday or Tuesday, don’t assume everything will be open.
You can reduce headaches with one habit: start your most important attraction early in the day you have access. If your top choice needs reservations, make that your morning mission, not your late afternoon panic.
Also, bring your ID. Many experiences require it for entry, and you don’t want to be stuck scrambling for it after you’ve already arrived.
And yes, weather can affect certain outdoor experiences. If your premium involves open-air components, have a Plan B attraction ready from inside the included lineup.
Getting around: parking isn’t included, and some stops need a ride
This pass doesn’t include pickup and drop-off, and it also doesn’t include parking. In Vegas, that nudges you toward two practical strategies:
- stay centrally if you can, and plan walking where it makes sense
- use Uber or a short ride for anything that would take too long on foot
Some attractions are spread out enough that a rental car or ride service can make the difference between enjoying the day and just commuting.
If you’re traveling as a group, Uber can be an efficient way to reduce hassle. If you’re solo, you may find it easier to bundle nearby attractions and only ride when you cross the city.
Who this pass suits best (and who should skip it)
This is best for you if:
- you’re in Vegas for 2–5 days and want to fill time with real admissions, not just window-shopping
- you like structure but still want flexibility
- your group has different interests
- you’re open to reserving and starting early for top picks
It may not be the best fit if:
- you only want one or two specific attractions
- you hate planning and would rather buy tickets on the fly
- you’re visiting for a very short stay and can’t realistically use enough inclusions
Should you book this Las Vegas All-Inclusive Pass?
Book it if you know you’ll use it as intended: multiple attractions across consecutive days, with one premium highlight on longer passes. The High Roller daytime access, the Big Bus daytime tour, and indoor anchors like Madame Tussauds and FlyOver give you enough built-in structure to avoid wasted time. Then the premium choice can turn your trip into something more memorable than a simple Strip crawl.
Don’t book it if you’re likely to underuse it. The pass shines when you stack value, not when you pick just a couple things and call it a day. If you do book, use the Go City app early, reserve what needs reserving, and plan your first attraction with your schedule in mind.
FAQ
How long is the Go City Las Vegas pass valid?
Passes are valid for 2–5 days (depending on the option you buy) and become active after your first attraction visit. After activation, your pass is valid for the number of consecutive days purchased, not 24-hour periods.
Does the pass work for a specific date right away?
The pass is valid for one year from the purchase date, but it only becomes activated when you visit your first included attraction. After that, it runs for the consecutive days you selected.
What premium attraction do I get with 3, 4, or 5 days?
With 3+ day passes, you choose one premium attraction, such as a full-day Grand Canyon or Bryce Canyon tour, a Papillon helicopter night flight over the Strip, a Cirque du Soleil show (Ka or Mad Apple), or the Finger Licking self-guided Downtown food tour.
Which major attractions are included besides the premium choice?
The pass includes entry to many attractions, including High Roller Observation Wheel (daytime 12–5 pm), Eiffel Tower Experience, Madame Tussauds, FlyOver, The Tower at the STRAT, Real Bodies, Illuminarium at AREA15, and more. The exact line-up can change, so check the Go City app.
Do I need reservations for attractions?
The most popular attractions may require reservations, so it’s smart to reserve well in advance. The Go City app/digital guide should show which ones need reservations.
What’s not included with the pass?
Pickup and drop-off are not included, and parking is not included.






















